A downloadable game

Download NowName your own price

EARTH 1985, A DIFFERENT DUCKMENSION

Meet Aura, she's a delivery duck and about to have a life changing day on the job. A client has requested 8 disks be delivered to them, but this won't be an easy task. Using Aura's skills navigate the hostile environment by bouncing on weak foes, even lay an egg to reach higher spots.   

INFORMATION
This game comes as a .TAP/.TZX file usable on the ZX Spectrum 48k (or 128k) home computer and a .ROM file for MSX home computer.

CONTROLS
Keys for keyboard - Q,A,O,P.
Joystick - Fire jumps, Left goes left, Right goes right and Down lays an egg.
Pause - H

MISC

V1.02

- Added extra screens, tweaked some graphics and other minor bug fixes (27/03/21)

V1.01
- Removed invisible solid block (10/01/21)

V1.00
- Initial release (07/11/20)

MSX version is for 50hz machines (Music wrong speed at 60hz).
Duckstroma will be available in 2021 for Amiga/NES.
Created with Multi Platform Arcade Game Designer by Jonathan Cauldwell.

UI font based on Daddy Cool by Damien Guard
Logo font based on Pusab by Flat-it
Music track is 'Spring Came' by Shiru
https://shiru.untergrund.net/music.shtml
Licensed under Creative Commons: By Attribution 3.0 License https://creativecommons.org/licenses/by/3.0/

-----------------------------------

ABOUT NES VERSION
This is an early NES prototype,  just collect a single disk.
Good Luck!

INFORMATION
This game comes as a .nes file, usable on the Nintendo Entertainment System. If you don't have a Nintendo Entertainment System, you can use an emulator like Mesen.

CONTROLS
Joypad - Left goes left, Right goes right, Down lays an egg, A button jumps.

MISC
V0.28
- Fixed missing enemies
V0.27
- Initial release (20/9/20)
    Created for Byte-Off 2020
    https://www.thenew8bitheroes.com/byteoff2020

Download

Download NowName your own price

Click download now to get access to the following files:

Duckstroma_ZX_v102.zip 2 MB
Duckstroma_MSX_v102.zip 21 kB
NES - Duckstroma_Proto_v0.28.zip 259 kB

Development log

Comments

Log in with itch.io to leave a comment.

Hello! I just got Duckstroma but, although it works on emulator, the .tap file doesn't work on my real ZX Spectrum toastrack with DivIDE. The screen just change into "Duckstroma is loading" but it never finish. Am I doing something wrong?

Nope, I've discovered the .tap file (converted from the .tzx) doesn't work on all hardware. Until I update game it's best to load .tzx in an emulator, save a .sna and use that.

(+1)

Thanks for releasing a new game for the ZX Spectrum. Duckstroma is quite fun, if you don't think too much how an egg can make you to jump higher :)

Good job UltraNarwhal 

Do you plan on doing physical cartridges for the NES version? Maybe through Kickstarter?

There'll probably be physical NES version, but I'm not thinking about it until game is finished.